class ComboInvis extends Combo;

function StartEffect(xPawn P)
{
    P.SetInvisibility(60.0);
}

function StopEffect(xPawn P)
{
    P.SetInvisibility(0.0);
}

defaultproperties
{
    ExecMessage="Invisible!"
    ComboAnnouncement=sound'AnnouncerMain.Invisible'
    keys(0)=8
    keys(1)=8
    keys(2)=4
    keys(3)=4
}
