class FellLava extends Fell
	abstract;

defaultproperties
{
	DeathString="%o crashed and burnt"
	MaleSuicide="%o crashed and burnt"
	FemaleSuicide="%o crashed and burnt"

	bSkeletize=true
    GibPerterbation=0.5
    GibModifier=2.0
    bLocationalHit=false
}