Name subsystem initialized
Loaded module psx2game.umd: 0 -1612462685/-1612462685 1/1 290578425/290578425
Version: 752
Compiled: Oct 15 2001 17:04:29
Command line: coyote5tstd INI=gcngame.ini USERINI=gcnuser.ini
Base directory: System
Character set: ANSI
Object subsystem initialized
Can't find module gcntpl.umd
Loaded module psx2game.umd: 0 -1612462685/-1612462685 1/1 290578425/290578425
Unreal engine initialized
Initializing memory card library
GCNClient initialized.
Initializing Gamecube rendering [DOUBLE SIZE 8, 8]
LoadMap: Entry
endLoad: 1, 0
endLoad: 1659, 0
endLoad: 1676, 0
endLoad: 2243, 0
endLoad: 218, 0
endLoad: 8, 0
Game class is 'GameInfo'
Spawning GameInfo Entry.GameInfo0 and setting owner to 0 [NULL]
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame: 
Spawning Mutator Entry.Mutator0 and setting owner to 0 [NULL]
Spawning BroadcastHandler Entry.BroadcastHandler0 and setting owner to 0 [NULL]
Spawning AccessControl Entry.AccessControl0 and setting owner to 0 [NULL]
Spawning GameRules Entry.GameRules0 and setting owner to 0 [NULL]
Base Mutator is Entry.Mutator0
Spawning GameReplicationInfo Entry.GameReplicationInfo0 and setting owner to 0 [NULL]
Browse: coyote5tstd?Name=Player?Class=Warriors.WarCOGgrunt?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
LoadMap: coyote5tstd?Name=Player?Class=Warriors.WarCOGgrunt?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
endLoad: 1, 0
endLoad: 1881, 0
endLoad: 1903, 0
*****************Sizeof IceTexture: 300, 208, 232, 20, 84
Offsets: 232, 245, 252, 296
Offsets: 84, 136, 144, 148, 152, 156, 157, 160, 164, 172, 184, 188
endLoad: 830, 0
endLoad: 741, 0
endLoad: 268, 0
endLoad: 38, 0
endLoad: 22, 0
endLoad: 20, 0
endLoad: 20, 0
endLoad: 18, 0
endLoad: 14, 0
endLoad: 11, 0
endLoad: 10, 0
endLoad: 8, 0
endLoad: 8, 0
endLoad: 8, 0
endLoad: 8, 0
endLoad: 8, 0
endLoad: 6, 0
endLoad: 1, 0
1308 ?= 1308
Collecting garbage
Purging garbage
Garbage: objects: 11925->11898; refs: 199651
Game class is 'GameInfo'
Spawning GameInfo coyote5tstd.GameInfo1 and setting owner to 0 [NULL]
Level is Level coyote5tstd.MyLevel
*** WARNING - PATHS MAY NOT BE VALID ***
Bringing Level coyote5tstd.MyLevel up for play (0)...
InitGame: ?Name=Player?Class=Warriors.WarCOGgrunt?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Spawning Mutator coyote5tstd.Mutator1 and setting owner to 0 [NULL]
Spawning BroadcastHandler coyote5tstd.BroadcastHandler1 and setting owner to 0 [NULL]
Spawning AccessControl coyote5tstd.AccessControl1 and setting owner to 0 [NULL]
Spawning GameRules coyote5tstd.GameRules1 and setting owner to 0 [NULL]
Base Mutator is coyote5tstd.Mutator1
Spawning GameReplicationInfo coyote5tstd.GameReplicationInfo1 and setting owner to 0 [NULL]
Team 255
Login: Player
Spawning PlayerController coyote5tstd.PlayerController0 and setting owner to 0 [NULL]
Spawning PlayerReplicationInfo coyote5tstd.PlayerReplicationInfo0 and setting owner to b774600 [PlayerController coyote5tstd.PlayerController0]
coyote5tstd.PlayerController0 waiting
coyote5tstd.PlayerController0 not waiting
endLoad: 2, 0
endLoad: 104, 0
endLoad: 5, 0
endLoad: 3, 0
Spawning WarCOGGrunt coyote5tstd.WarCOGGrunt0 and setting owner to 0 [NULL]
Spawning PlayerShadow coyote5tstd.PlayerShadow0 and setting owner to bbd5170 [WarCOGGrunt coyote5tstd.WarCOGGrunt0]
Possessed PlayerPawn: PlayerController coyote5tstd.PlayerController0
PlayerController0 got player GCNViewport0
Failed to load 'NULL': Can't resolve package name
Failed to load 'Class None.': Can't resolve package name
Spawning HUD coyote5tstd.HUD0 and setting owner to b774600 [PlayerController coyote5tstd.PlayerController0]
Input system initialized for GCNViewport0
Loaded render device class.
Initializing Gamecube rendering [DOUBLE SIZE 8, 8]
GCN audio subsystem initialized.
Cleaning up audio memory...
Game engine initialized
Startup time: 18.907000 seconds
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 64 x 2
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 16 x 16 x 0
Initializing texture: 64 x 128 x 2
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 64 x 2
Initializing texture: 128 x 128 x 3
Initializing texture: 64 x 128 x 2
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 256 x 128 x 0
Initializing texture: 16 x 16 x 0
Behindview is True
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Initializing texture: 128 x 128 x 3
Preprocessing:  Vertex buffer vertices: 2303 Orig wedges: 2303
Initializing texture: 512 x 512 x 4
Initializing texture: 512 x 256 x 4
Initializing texture: 256 x 256 x 4
