class TeamColdSteel extends xTeamRoster;

defaultproperties
{
	TeamName="ColdSteel"  // changed from Iron Skull since had two teams with iron in them
	TeamSymbolName="TeamSymbols_UT2003.ColdSteel"
	RosterNames(0)="Predator"
	RosterNames(1)="Incisor"
	RosterNames(2)="Cyclone"
	RosterNames(3)="Torque"
	RosterNames(4)="Shard"
	RosterNames(5)="Katana"
	RosterNames(6)="Seeker"
	RosterNames(7)="Vector"
}

	
