class Depressurized extends DamageType
	abstract;

defaultproperties
{
    DeathString="%o was depressurized by %k."
    FemaleSuicide="%o was depressurized."
    MaleSuicide="%o was depressurized."
    bArmorStops=false

    bAlwaysGibs=true
    GibPerterbation=1.0
    bLocationalHit=false
}
