class DamTypeIonBlast extends WeaponDamageType
	abstract;

defaultproperties
{
    DeathString="%o was OBLITERATED"
	MaleSuicide="%o was OBLITERATED"
	FemaleSuicide="%o was OBLITERATED"

    WeaponClass=class'Painter'

    bDetonatesGoop=true
    GibModifier=0
    bSuperWeapon=true
    bSkeletize=true
    bArmorStops=false
}
