//=============================================================================
// SlomoDeath - slows down the ragdoll simulation!
//=============================================================================
class MutSlomoDeath extends Mutator;

function PostBeginPlay()
{
	// Change the overall speed at which karma is evolved for in the level.
	Level.RagdollTimeScale = 0.3;
}

function ModifyPlayer(Pawn Other)
{
	local xPawn x;
	x = xPawn(Other);
	
	if(x != None)
	{
		// Increase the amount of time that ragdolls hang around for as well...
		x.RagdollLifeSpan = 18;
	}
}

defaultproperties
{
    IconMaterialName="MutatorArt.nosym"
    ConfigMenuClassName=""
    GroupName="CorpseTimeScale"
    FriendlyName="Slow Motion Corpses"
    Description="Death should not be rushed."
}